CruiseChattr passes messages from phone to phone when there is no WiFi. These games are built on that: every time you play, the ship’s network gets a little stronger, and everyone’s messages move a little faster.
◌ Coming to the app. Games are switched on cruise by cruise.
Fox Hunt
Hide and seek across the whole ship.
How to play
1One passenger volunteers to be the fox. Nobody is a fox without saying yes.
2Everyone hunting sees warmer or colder as they move, from the strength of the fox’s signal.
3Get close enough that the signal burns for three seconds and you have found the fox.
4A hunt ends after three finds, and somebody new can be the fox.
Why it helps: Hunters walk every deck, and every pair of phones that meets is one more road for messages.
On the last day you get a card with your cruise in numbers: messages home, people met, decks climbed, bottles set adrift, nights on duty. Keep it, or share it.
Fair to everyone
Nobody is ranked in public, and nobody plays a part (like the fox) without saying yes.
Your messages first
Game traffic takes a small, fixed share of what phones swap, so real messages always go first.
Holidays stay holidays
Streaks end when the ship docks. Nothing nags you after your cruise.